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Old Dec 28, 2008, 12:26 PM // 12:26   #21
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At point blank range theres basically no difference, but once you start getting further away from the target that changes.
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Old Dec 28, 2008, 03:52 PM // 15:52   #22
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As you can see, ask 6 Rangers, you get 7 opinions.

These days I carry a Shortbow, a Recurve bow, a Flatbow and a Longbow. The majority of the time, I am playing solo with H&H, or with only 1 or 2 friends and heroes. These groups do not involve "tanking".

Basically, I use my Shortbow almost exclusively, for three main reason. One, the short bow has the fastest refire rate and can be used to interrupt. Two, since there is no tank, the enemies will be in various positions and most often be within Shortbow range anyway. And three, Heroes and, particularly, Henchmen, (including the monks) will always run in to within spellcasting range of the targets. If I use a bow with a longer range, this puts me behind the H&H, which leads to them taking the brunt of the damage, which leads to them dying, which leads to general ugliness.

I started carrying a Recurve lately to experiment with it, but generally speaking, because of the above reasons, I don't find it has any advantage over the Shortbow (for me). If you are with the right group and are functioning as an interrupter, the Recurve bow is a good choice.
I don't use the Recurve bow at all any more - I could go back to bringing a Vamp bow instead, but I never used that either (not worth the hassle).

The Flatbow I still use fairly often, like when I'm in a Ranger group using [[Favorable Winds]. It used to be my primary bow before I got used to using the Shortbow.

I use the Longbow for pulling and it has +5 energy for when I might need that. In either case, it's just switched in and out as needed.

Regarding strings: I use Sundering strings almost exclusively. (gasp!)

I've never found that using things like Poisonous, Barbed, Silencing, etc., were worth it. You sacrifice the extra damage potential of Vampiric or Sundering, for a small increase in condition time which is usually not needed because the enemies die quickly enough and/or the condition is re-applied before it runs out anyway.

The various elemental damage strings have benefits when used against particular enemies or when paired with particular skills, but overall I don't find them useful enough. The one exception is an Ebon string combined with [[Ebon Dust Aura] - works great on my Dust Hero (Jin).

Zealous is somewhat the same - you sacrifice the extra damage for a possible, but small, energy gain which you shouldn't need if you have enough in Expertise.

People will go into great debates about Vamp vs Sundering. The "leets" will crap on sundering mostly because it's the leet thing to do. The bottom line is that there is very little, if any, overall difference in the damage potential of either one. However, because of the nature of Vamp weapons, you always need to to switch them out between battles so you don't keep losing health. So, because I'm lazy and/or buzzed most of the time, I just use Sundering instead of Vamp.
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Old Dec 29, 2008, 03:36 AM // 03:36   #23
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Quote:
Originally Posted by Quaker View Post
As you can see, ask 6 Rangers, you get 7 opinions.

These days I carry a Shortbow, a Recurve bow, a Flatbow and a Longbow. The majority of the time, I am playing solo with H&H, or with only 1 or 2 friends and heroes. These groups do not involve "tanking".

Basically, I use my Shortbow almost exclusively, for three main reason. One, the short bow has the fastest refire rate and can be used to interrupt. Two, since there is no tank, the enemies will be in various positions and most often be within Shortbow range anyway. And three, Heroes and, particularly, Henchmen, (including the monks) will always run in to within spellcasting range of the targets. If I use a bow with a longer range, this puts me behind the H&H, which leads to them taking the brunt of the damage, which leads to them dying, which leads to general ugliness.

I started carrying a Recurve lately to experiment with it, but generally speaking, because of the above reasons, I don't find it has any advantage over the Shortbow (for me). If you are with the right group and are functioning as an interrupter, the Recurve bow is a good choice.
I don't use the Recurve bow at all any more - I could go back to bringing a Vamp bow instead, but I never used that either (not worth the hassle).

The Flatbow I still use fairly often, like when I'm in a Ranger group using [[Favorable Winds]. It used to be my primary bow before I got used to using the Shortbow.

I use the Longbow for pulling and it has +5 energy for when I might need that. In either case, it's just switched in and out as needed.

Regarding strings: I use Sundering strings almost exclusively. (gasp!)

I've never found that using things like Poisonous, Barbed, Silencing, etc., were worth it. You sacrifice the extra damage potential of Vampiric or Sundering, for a small increase in condition time which is usually not needed because the enemies die quickly enough and/or the condition is re-applied before it runs out anyway.

The various elemental damage strings have benefits when used against particular enemies or when paired with particular skills, but overall I don't find them useful enough. The one exception is an Ebon string combined with [[Ebon Dust Aura] - works great on my Dust Hero (Jin).

Zealous is somewhat the same - you sacrifice the extra damage for a possible, but small, energy gain which you shouldn't need if you have enough in Expertise.

People will go into great debates about Vamp vs Sundering. The "leets" will crap on sundering mostly because it's the leet thing to do. The bottom line is that there is very little, if any, overall difference in the damage potential of either one. However, because of the nature of Vamp weapons, you always need to to switch them out between battles so you don't keep losing health. So, because I'm lazy and/or buzzed most of the time, I just use Sundering instead of Vamp.
Mostly I agree with you there, although I usually run recurve bow in pve coz they have some of the bests skins (<3 eternal). However, if im trying to blow through an area I will swap to better bows (recurves arent good if you are trying to deal damage. Flats, shorts or horns are better.)

In pvp however, the extend conditions are worth it, especially when using apply poison to degen as many people as possible. Also, since you arent constantly auto attacking the vamp mods usefulness reduces.
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Old Jan 02, 2009, 01:28 AM // 01:28   #24
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A Flatbow with an arc reducing skill like Read the Wind or Favorable Winds is the unquestioned best bow in the game.

Without an arc reducing skill, the answer becomes subjective (as evidence by the multitude of answers/opinions in this thread).

My answer is this: Recurve bow for general use and Longbow for pulling.
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Old Jan 04, 2009, 11:19 AM // 11:19   #25
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I play mainly pve so
I've Tormented Recurve Bow 15^50 +30hp with sundering for general use and switching from vampire
Tormented Longbow (same as recurve) vampiric for barrage
Ebon Eternal bow for ebon dust aura
Fire Stormbow for conjure flame + incendiary arrows+ignite arrows

And a zelous zodiac bow (useless for me since i run radiant armor)

And the two my main bow (tormented) are both customized 20% damage for free ^^
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